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Nick Richards's avatar

Emma, well written. When I first conceived of Tranith Argan, I knew it would be a massive story. So the first thing I did was sit down and write out 100 chapters of outlining. “In this chapter Felanar does this, but then this happens.”

Then I started writing, and while it helped to know where the story was going (and could thus use foreshadowing and leaves clues for later, and knew what flaws to give my characters they could grow out of), I never let the outline be a prison cell. If my story wanted to go left when the outline said right, left I went. The characters drove the show, not the outline.

It was like handing my characters a road trip map from Boston to San Francisco, but if they decided to divert to the Grand Canyon one day, they could do that as much as they want. Just get to SF in the end.

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Jim J Wilsky's avatar

Emma, no doubt about it. They are crucial. For shorter works I've always used a story arc - which to me, is basically the same tool. But whether it's an outline or an arc, it's a very much needed roadmap to help you stay on course and not get lost. To know how, where and when you'll reach the final destination. Great instructional post for writers. - Jim

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